Summoner A Goddess Reborn



The Unmarked obelisk

In Munari City there is an unmarked Obelisk behind it is a locked door. When you go to the Bibiliopolis get the Obelisk in one of the rooms. When you get have this you can open the door and it will have a Rune stone in it. Here you can up your power. The clue is you want to up your blood or summons. It will help you in the end.



Spells for Sangrail to strengthen her Posions

First one is Sea wasp and Lamia Coral which you get right there in the Hopris Lab.

Second Posion is Ink which you get in the house of Azure. On the bar you will find a group of bottles look in them and get the Ink. Make sure you have the Water from Sekkaf, God of Darness.

Third one you need Aphasian Ray which you get from the vender in the Harbor District. Make sure you have the water from Ramuli, God of Silence.

After you go through the Tree of Eleh, city of masks, and Khargathalan you should be able to go around getting the flowers that the seeds make. Use these flowers to make powerful exliars.



Where to plant the seeds

Plant the Sinew grass at Miridian's Pass. Go to the creature and down by the pond. Look for the spot that says cool and shady. Plant the seed and add the heart of arxes.

Plant Rathmoss seed at Indual Prison In one of the unfinished cells. Make sure you have the ward stone from Miridian Pass by a wall. Plant the seed and ward stone.

Plant the Scarabee seed at Hopris Ruins. When you first go in kill all the wolves. On the right hand side you will find vines and there you will plant the seeds and add the Dung beetle.

Plant the Gramarye at the Eleh's Caverns. Go to the wrecked ship find a small broken part of the ship plant the seeds and add the Ahurr's Blue Dust. Get the Blue dust from Areon in the arena. Make sure you take Morbazan. If you take Krobelus he gets the power and later in the game you lose Krobelus again to evil.



The White Lady

In Miridian's Pass go to the White Lady. Sangrail needs her crossbow to do this. To bring the first bridge up hit in order Red, yellow, and blue. Second bridge hit Orange, green, yellow, and red. The third bridge hit Blue, orange, red, yellow, and green.



Miridan's Pass Creature

With the creature at Miridian's pass feed, play, and pet the creature. The more you move him from the fire and the water he will be able to resist these more. He will join you when you fight at Miridian's pass later in the game.



Mask Quest

White Tribunal Mask get when you go to the Achron's and find the Advocate behind the telepad. With the mask you go see the White Chrysopomp in the room to the right of Taurgis. You get Energy Gaunlets and 100 xp.
In the room with Taurgis you talk to one of the people and get a fire ring adn 100 xp.

Orange Curator Mask you get from the vender in the Archons. Next to Taurgis talk to the orange curator and get the ivory case and 100 xp.
Go to the room on the right of Taugris and talk to the orange vandal. You get a magic circle and 3,100 xp.

Red Mask you get from the perduellion people after you defeat the tribunal. Next to the telepad you talk to the Red Archon. They give you a mold of a crossbow and 100 xp.
Go to the room on the right of Taurgis and talk to the Red curator and get yellow amulet and 100 xp.

Mask of perduellion you get when you first arrive. Go to the room on the right of Taurgis and talk to the Blue Tribunal and get fire gauntlets and 100 xp.
In the same room talk to the blue Archon and get spirit vellum and 100 xp.

Yellow Chrysopomp mask you get whenyou defeat the Sharangir in the tower of the ancient ones. Go to the room that is on the right of Taurgis and talk to the yellow curator and get the Wyrm's claw.
Next to Taurgis you talk to the yellow Archon and get Ice gauntlets.

Purple Archon Mask you get in the Adytum of the Unseen. Next to the telepad in the Archon temple talk to the purple curator and get the thought collector and 100 xp.
Go tot he room left of Taurgis and talk to the Purple chrysopomp and get a drawing of 3 women and 100 xp. The drawing is the clue to the lady in white in meridian pass. The colors it shows are the ones you must hit for the bridge to appear to get to the lady in white.

Green Vandal Mask is when you get all the keys from the cases on Teomura Isle. Go back tot he Archons telepad and talk to thegreen chrysopomp and get the tiny aquarium and 100 xp.
Go to the room to the left of Taurgis and talk tot the green tribunal and get the dream song and 100 xp.



Shrine Quest

Ubenna Goddess of Lightening Quest is next to Mas Ubrai's house. Offer the lightening shard you get a spear. Plant it with the Ubenna bolt seed on the Isle of Teomura. Use Maia.

Amasido God of Floods Quest shrine on the lower level of the harbor district. You must offer the Ohmedilosi. You get this when you give the Atlas of the lost worlds to the king of Talas in the Ruins of Hopris. The map is in the library in the Bibliopolis. You get +20 Stamina. Use Maia.

Kamuzu God of Walls Quest is in the upper harbor district just outside of Mas Raldo's. You need to go to Hopris to get the Cannon Shell. When you get in the Hopris you kill the 3 wolves and go straight. On the left you find rumble and check and find the shell you need. If you continue further you will have to kill more wolves and there will be a chest to get too.
Fiseka Goddess of Whirlpools Quest is in the lower level of the market district. You need to get a tiny Aquarium in the Archons mask quest. You need the green vandal mask to get this. You get + 20 strength. Use Sangrail.

Ramuli God of Silence Quest is located by Mas Zalur's Laboratory You must get the thought collector which you get in the Archons mask quest. You also want to get the water from this god to make a poison for Sangrail. The empty vials are in the Ruins of Hopris. Use Sangrail.

Ilgerd God of Ice Quest is in the market district up the ramp from the magic shop you open with Mugolo. You need to offer the Tusk Wolf pelt you get in Eleh Caverns when you defeat the Alpha wolf. Use Sangrail.

Libulhe Goddess of Sun Quest is in the down the ramp from the house of Soleil. Get the perfect Orange from one of the venders in the market district.Use the perfect orange here and get +40 fire resist. Use Maia.

Ifano God of Waterspout Quest is closest to the transport pod. Offer the Magical Dictionary that you get in the Bibliopolis. You get +20 magic. Use Maia.

Sekkaf God of Darkness Quest is across from Mas Zalur's House. Offer the hood of insight that you get when you do the prison of Indubal. When Maia is done talking to Imarbeth. Look around the room for a chest. It will be on your right.
You get +20 magic defense. Use Maia.



Ghost Monkeys

After you get the monkey cage from the poacher in the market district. Go to the pod area by the one of the benches you can find a monkey. Go back to Mas Roldo's place and beside his bed you will find another monkey. Go out of Mas Raldo's place and go up the ramp to the God of Walls. On the side of the shrine you will find another monkey. The last monkey is back in the market district in between two venders. You will find the monkey by the crates in between the two venders.



Mini Quest for Teomura Isle

The first box you get is the gold one it will be in Neru's lair. There is a room that looks like a cave. Go down in there and kill all the guards. There will be another door. Go through the door and turn to your left and there is a chest. Get the gold case and take it back out to the bridge you came across to get to Neru's Lair. There you offer the case and a ghost will appear. The ghost's name is Dusilla daughter of Tuskad the 3rd. When you get the key from the statue of Tuskad take it back to where you got the gold box. Go to the far wall and insert the key.

The next box is in the Prison of Indubal. It would be the Iron box. When Sangaril is doing her part in Indubal you kill the guards and go to the earthen ramp. If you turn right when you come out the door and turn right again there is a ramp that looks like a wall go up that ramp but be careful because you need to kill all the guards by sneaking and back stabbing them. Kills them instantly. After completing the task there go back to Teomura Isle and go to the bridge again and speak the names of the ghost Aphra and Ertha daughters fo Sakassan I. The wooden case is in Hopris ruins. Make sure you have Sangarils abilities up. You have to kill Xaoset to get the wooden box. To kill him make sure you have energy scrolls. They kill him the fastest. Make sure you don't get to close to him he will knock you down and kill you instatnly. Run and cast the scrolls.

The Ivory box is in the the temple of Archons. You will have to have the talk to the guy selling masks. It will be the Curators mask. Find that person with the dame mask and get the Ivory case. When you go back to Teomura Isle you will speak to the ghosts of Nula and Nara daughters of Ezelam the 3rd. Get all 4 keys and you get the Green Vandals mask for another mini quset.



Mas Zalur's Laboratory

To get to the laboratory you need to have Sangaril skills up so she can pick locks. Go see Mas Zalur and in the left corner there are scrolls on the rack and a safe. Have Sangaril pick the lock and get the key and the lightening container. Take the key and go to Mas Zalur's Lab. Go to the first experiment that is in front of you as you walk in that will be the Ethereal Stabilizer.
The code for this is xbya. You have to start this one first. You want Maia to do the codes. These codes strengthen her in the Quest. Ethereal Buoyancy code is ybxb
Ethereal Condenser code is axay
Wave Study code is bbxa
Motto Perpetua code is yaby
When done with the codes go back to Teomura Isle and go through the electric trap and get the lightening shard that you take back to Munari City and take to the lightening goddess.



Hidden caves

To get to the hidden cave in merdian pass you have to get all the ghost monkeys in munari city. Take them to merdian pass don't worry about the trees just run and follow the pirates. They will take you around in a circle and back to the cave. Fight them and any monsters that follow you.



Hidden Items

1. At Miridan's Pass - you may come across some (pirates) that shout "Run away!".

2. Follow the pirates, they will then lead you to a cave just behind the creature where some good items are located...



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